Allocating common symbols Common symbol size file __exit 0x4 ../../../build-en_US/programs/games/console15/c_code.o _printf 0x4 ../../../build-en_US/programs/games/console15/c_code.o emptyCell_x 0x4 ../../../build-en_US/programs/games/console15/c_code.o field 0x4 ../../../build-en_US/programs/games/console15/c_code.o con_init 0x4 ../../../build-en_US/programs/games/console15/c_code.o _getch 0x4 ../../../build-en_US/programs/games/console15/c_code.o emptyCell_y 0x4 ../../../build-en_US/programs/games/console15/c_code.o Discarded input sections .drectve 0x0000000000000000 0xb0 ../../../build-en_US/programs/games/console15/c_code.o Memory Configuration Name Origin Length Attributes *default* 0x0000000000000000 0xffffffffffffffff Linker script and memory map 0x0000000000400000 __image_base__ = 0x400000 0x0000000000000000 __dll__ = 0x0 0x0000000000400000 ___ImageBase = 0x400000 0x0000000000000010 __section_alignment__ = 0x10 0x0000000000000010 __file_alignment__ = 0x10 0x0000000000000004 __major_os_version__ = 0x4 0x0000000000000000 __minor_os_version__ = 0x0 0x0000000000000001 __major_image_version__ = 0x1 0x0000000000000000 __minor_image_version__ = 0x0 0x0000000000000004 __major_subsystem_version__ = 0x4 0x0000000000000000 __minor_subsystem_version__ = 0x0 0x0000000000000003 __subsystem__ = 0x3 0x0000000000200000 __size_of_stack_reserve__ = 0x200000 0x0000000000001000 __size_of_stack_commit__ = 0x1000 0x0000000000100000 __size_of_heap_reserve__ = 0x100000 0x0000000000001000 __size_of_heap_commit__ = 0x1000 0x0000000000000000 __loader_flags__ = 0x0 0x0000000000000000 __dll_characteristics__ = 0x0 .text 0x0000000000000000 0xac0 *(.text) .text 0x0000000000000000 0x3e ../../../build-en_US/programs/games/console15/asm_code.o 0x0000000000000024 Start *fill* 0x000000000000003e 0x2 .text 0x0000000000000040 0x3b0 ../../../build-en_US/programs/games/console15/c_code.o 0x0000000000000040 init 0x00000000000000c6 printField 0x000000000000011f notEndYet 0x000000000000015b move 0x00000000000002e2 kol_main .text 0x00000000000003f0 0x558 ../../../build-en_US/programs/games/console15/kolibri.o 0x00000000000003f0 kol_exit 0x00000000000003f6 kol_sleep 0x0000000000000404 kol_wnd_define 0x0000000000000431 kol_wnd_move 0x000000000000044b kol_event_mask 0x0000000000000459 kol_event_wait 0x0000000000000461 kol_event_wait_time 0x000000000000046f kol_event_check 0x0000000000000477 kol_paint_start 0x0000000000000486 kol_paint_end 0x0000000000000495 kol_paint_pixel 0x00000000000004ab kol_paint_bar 0x00000000000004cf kol_paint_line 0x00000000000004f3 kol_paint_string 0x0000000000000510 kol_paint_image 0x0000000000000534 kol_paint_image_pal 0x0000000000000565 kol_key_get 0x000000000000056d kol_key_control 0x000000000000057c kol_key_lang_set 0x0000000000000594 kol_key_lang_get 0x00000000000005a8 kol_key_mode_set 0x00000000000005bb kol_key_mode_get 0x00000000000005ca kol_btn_get 0x00000000000005d2 kol_btn_define 0x00000000000005fc kol_btn_type 0x000000000000060f kol_wnd_caption 0x0000000000000622 kol_mouse_pos 0x000000000000062e kol_mouse_posw 0x000000000000063d kol_mouse_btn 0x000000000000064c kol_board_putc 0x000000000000065f kol_board_puts 0x000000000000067c kol_board_puti 0x00000000000006b4 kol_file_70 0x00000000000006c2 kol_cofflib_load 0x00000000000006d5 kol_cofflib_procload 0x0000000000000700 kol_cofflib_procnum 0x0000000000000710 kol_cofflib_procname 0x0000000000000743 kol_system_cpufreq 0x0000000000000752 kol_system_mem 0x0000000000000761 kol_system_memfree 0x0000000000000770 kol_system_time_get 0x0000000000000778 kol_system_date_get 0x0000000000000780 kol_system_end 0x0000000000000793 kol_path_file2dir 0x00000000000007c3 kol_path_full 0x000000000000084e kol_screen_wait_rr 0x000000000000085d kol_screen_get_size 0x000000000000087b kol_skin_height 0x000000000000088a kol_thread_start 0x00000000000008a1 kol_time_tick 0x00000000000008b0 kol_sound_speaker 0x00000000000008c5 kol_process_info 0x00000000000008d7 kol_process_kill_pid 0x00000000000008ea kol_kill_process 0x00000000000008fd kol_get_kernel_ver 0x0000000000000910 kol_buffer_open 0x0000000000000935 kol_buffer_close .text 0x0000000000000948 0x5c ../../../build-en_US/programs/games/console15/stdlib.o 0x0000000000000948 srand 0x0000000000000952 rand 0x0000000000000966 malloc 0x0000000000000979 free 0x000000000000098c realloc .text 0x00000000000009a4 0x118 ../../../build-en_US/programs/games/console15/string.o 0x00000000000009a4 memset 0x00000000000009bd memcpy 0x00000000000009db memcmp 0x0000000000000a07 strcat 0x0000000000000a2c strcmp 0x0000000000000a56 strcpy 0x0000000000000a6e strncpy 0x0000000000000a95 strlen 0x0000000000000aa5 strchr .rdata 0x0000000000000ac0 0xa0 .rdata 0x0000000000000ac0 0x94 ../../../build-en_US/programs/games/console15/c_code.o .rdata 0x0000000000000b54 0xc ../../../build-en_US/programs/games/console15/kolibri.o .text.unlikely 0x0000000000000b60 0x0 .text.unlikely 0x0000000000000b60 0x0 ../../../build-en_US/programs/games/console15/c_code.o .text.unlikely 0x0000000000000b60 0x0 ../../../build-en_US/programs/games/console15/kolibri.o .text.unlikely 0x0000000000000b60 0x0 ../../../build-en_US/programs/games/console15/stdlib.o .text.unlikely 0x0000000000000b60 0x0 ../../../build-en_US/programs/games/console15/string.o .data 0x0000000000000b60 0x30 *(.data) .data 0x0000000000000b60 0x2c ../../../build-en_US/programs/games/console15/c_code.o 0x0000000000000b60 NOT_VALID_MOVE 0x0000000000000b74 CONSOLE .data 0x0000000000000b8c 0x0 ../../../build-en_US/programs/games/console15/kolibri.o .data 0x0000000000000b8c 0x4 ../../../build-en_US/programs/games/console15/stdlib.o 0x0000000000000b8c seed_o .data 0x0000000000000b90 0x0 ../../../build-en_US/programs/games/console15/string.o 0x0000000000000b90 hEnd = . .bss 0x0000000000000b90 0x101c *(.bss) .bss 0x0000000000000b90 0x1000 ../../../build-en_US/programs/games/console15/asm_code.o .bss 0x0000000000001b90 0x0 ../../../build-en_US/programs/games/console15/c_code.o .bss 0x0000000000001b90 0x0 ../../../build-en_US/programs/games/console15/kolibri.o .bss 0x0000000000001b90 0x0 ../../../build-en_US/programs/games/console15/stdlib.o .bss 0x0000000000001b90 0x0 ../../../build-en_US/programs/games/console15/string.o COMMON 0x0000000000001b90 0x1c ../../../build-en_US/programs/games/console15/c_code.o 0x0000000000001b90 __exit 0x0000000000001b94 _printf 0x0000000000001b98 emptyCell_x 0x0000000000001b9c field 0x0000000000001ba0 con_init 0x0000000000001ba4 _getch 0x0000000000001ba8 emptyCell_y 0x0000000000001bac Memory = . /DISCARD/ *(.comment) *(.drectve) LOAD ../../../build-en_US/programs/games/console15/asm_code.o LOAD ../../../build-en_US/programs/games/console15/c_code.o LOAD ../../../build-en_US/programs/games/console15/kolibri.o LOAD ../../../build-en_US/programs/games/console15/stdlib.o LOAD ../../../build-en_US/programs/games/console15/string.o OUTPUT(../../../build-en_US/programs/games/console15/console15 pei-i386)